
- #MORE SKILLS DUNGEONS OF DREDMOR MODS MOD#
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This skill tree allows the character to fight effectively without any weapons being equipped. While they don't have comparable damage output to most other weapons, staves and the Staves skill tree offer major boosts to magic power, pairing well with magic skills. The Polearms skill tree features a number of improvements to stats, alongside polearms' natural ability to melee attack enemies from a greater-than-normal distance. Grants combat bonuses to all types of polearm. The Maces skill tree features major damage stat improvements, as well as access to a number of knock-back abilities, allowing heroes to keep their distance from pursuing enemies. The Axes skill tree grants smaller stat improvements over other weapons' skill trees, but features devastating abilities. Grants combat bonuses to axes, a powerful weapon type. The Sword skill tree also grants the highest potential counter rate of any weapon. Grants combat bonuses to swords, the most common type of weapon in the dungeons. The mix of skills a character has affects his starting condition a bit, but this influence pales in comparison to the effect the skill choices themselves have. The Mage skills are the various schools of magic available, as well as wizardly support skills. The Rogue skills are one that help the character survive in the dungeon environment: deal with traps, create items, and so on. Except for ranged weapons, a character suffers severe penalties (and receives no benefit from dual-wielding) if they are using a weapon they do not have the corresponding skill for. The Warrior skills are dominated by the various weapon trees. Skills are divided between three types: Warrior, Rogue and Mage. Since there is no way to change what skills you have after character creation (with the small and very rare exception of an item's enchantment offering extra levels in a crafting skill), this choice determines how the character will play throughout the game, and the order in which skill points are assigned is the only significant way the player has to develop the character, except through the use of equipment. Each time the player levels up, they unlock a new level from their choice of their hero's skills, granting stat increases, new abilities, and more. Unlike many roguelikes, Dungeons of Dredmor features a skill system wherein players choose up to seven skills from a variety of choices, offering a number of spells as well as active and passive abilities. The player can also choose to have the seven skills randomly chosen or to retain the skill set from the previous playthrough. These skills define the player's character they determine which weapons and magic types can be used, which items the player starts the game with, bonuses the player receives and other abilities that can be taken advantage of throughout the playthrough. Upon starting a new game, the player is able to choose seven skills from a possible 51. To do so, the player must traverse many levels, progressing only by finding staircases leading further down into the dungeon. In order to complete the game, the player must find and defeat Lord Dredmor, the game's main antagonist. However, it also employs a streamlined user interface with hand-drawn sprites and backgrounds, a mouse-and-keyboard control scheme, and the option to turn off permanent death. The game features many staples of traditional roguelikes, including procedural map generation, turn-based gameplay, and permanent death. Gameplayĭungeons of Dredmor uses a cleaner, less cumbersome interface which may be more intuitive to players not experienced with roguelike games traditionally, these games are incredibly complex, punishingly difficult, or visually simple (the majority of roguelikes consist entirely of ASCII graphics).
#MORE SKILLS DUNGEONS OF DREDMOR MODS MOD#
The game also features an expansive mod support (using Steam Workshop for distribution).
#MORE SKILLS DUNGEONS OF DREDMOR MODS FREE#
The game shares many characteristics of other roguelike RPGs (such as procedural map generation, turn-based gameplay, and permanent death), but features a clean, streamlined user interface, hand-drawn graphics, a simplistic control scheme, the optional to disable perma-death, a unique "Skill" system, and comical, absurd humor (including various references to other video games).Īlong with numerous updates (including the option to play as a female hero), the game features two paid expansion DLC ("Realm of the Diggle Gods" and "Conquest of the Wizardlands", both $2.99) and one free DLC ("You Have To Name The Expansion Pack"). As the unfortunate hero (with large eyebrows), players must descend through a dungeon with the ultimate goal of defeating Lord Dredmor.

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Overview Players will encounter many Diggles throughout the dungeon.ĭungeons of Dredmor is a 2D indie roguelike role-playing game developed and published by Gaslamp for the PC and Mac (both via Steam) on July 13, 2011.
